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Strangely, Oatchi will do the same thing if near the Gildemander and Gildemandwee's fake golds, suggesting it is counted as a enemy. Normally, Oatchi is a part of the player's squad, just like a Pikmin. In the same way the player can throw or charge a Pikmin towards a task, they can point Oatchi to one. Like a Pikmin or leader, Oatchi can become idle, and he will do some nearby tasks on his own, like taking down Pellet Posies, but won't do others like carrying. When idling, his tail will glow like an idle Pikmin's leaf, bud, or flower. When sending Oatchi with , he can excavate objects like the Pikmin, such as buried treasure, cave entrances, or dirt mounds. He can also do this if the player is controlling him solo, approaches the task, and presses , after which he can be stopped manually by pressing . Oatchi's English name is derived from his Japanese name. His English name is phonetically similar to Yoshi. This is likely an intentional reference, as Oatchi is ridden much like Yoshi and follows similar naming conventions with Olimar, whose name is derived from Mario, as Louie is from Luigi. Leveling up Dig increases Oatchi's Digging Speed. Each level of Dig costs one Pup Drive. Measurements for digging speeds are approximate.
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Mega Rush level 3: Rush's stun lasts almost twice as long, and its charge time is decreased to 1.3 seconds. Once Oatchi has been taught every skill by Shepherd, as well as the additional skill by Olimar, he is capable of learning one final "Legendary Skill"; the Infinite Rush. This costs eight Pup Drive, and as the name suggests, allows Oatchi to run during his rush for as long as desired; stopped only by hitting a wall or pressing . It only has one level. Commands are a set of tasks the player can give to Oatchi, accessible with , or with a mapped shortcut. Each level of Commands costs three Pup Drive.If the player's character and Oatchi get separated, be it incidentally, by dismissing, or by choosing to switch control between the two, Oatchi will be able to act independently, and even be controlled like one would control a leader. Gather Pikmin: Oatchi will find any stray Pikmin not performing tasks and bring them to the player's character.
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Big Chomp is a skill that becomes available after Chomp has reached level 3. Learning Big Chomp allows Oatchi to bite in midair, either automatically, or by pressing after a jump. Each level of Big Chomp costs three Pup Drive.Mega Rush is a skill that becomes available after Rush has reached level 3. Learning Mega Rush allows Oatchi to stun larger creatures on impact. Stun time is variable, similar to damage. Each Level of Mega Rush costs four Pup Drive. Doggy-Paddle level 1: Oatchi swims with a 33% movement speed penalty. Oatchi learns this level automatically, costing no Pup Drive. Command level 2: Oatchi learns 'Come Here' and 'Go to Base'. This also enables Go Here! for him and the player character. In her description for Super Buff level 3, Shepherd questions whether there is anything Oatchi cannot carry with a strength of 100. There are in fact two such retrievable objects: the King of Meats with a weight of 300, and the Golden Vaulting Table with a weight of 1000.